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Table tennis group standings

A full breakdown of table tennis group standings on Table Tennis Tube — the ranking rules, what each column means, and exactly how two-way, three-way, and bigger ties are resolved step by step.

Ranking rules

Ranking rules, applied in order

Every player's spot in the table is decided by the first rule below that isn't a tie. If it's a tie, move to the next rule — but only among the players still tied.

1

Points

2 points for a match win, 1 point for a loss in a played match, and 0 for a loss by walkover (W/O), retirement (RET), or default (DQ). Games already played count in the tie-break ratios; a blank sheet adds none. Tournaments created after this update use these points. Tournaments created before it still give 1 point for every completed loss, and they do not count games typed on a walkover or default. A player who hasn't finished any matches yet has 0 points.

2

Two tied: head-to-head

When exactly two players share the same points, the winner of their head-to-head match ranks higher. Incomplete matches are ignored until they have a result.

3

Three or more: games among them

Compare games won / games lost using only matches among the tied players (exclude everyone else). If that separates some but leaves two still tied, use head-to-head. If a smaller group of three or more remains, recompute the mini-table among just them.

4

Then points among them, then overall

If still tied: points won / points lost among the tied players only. After that: overall games won/lost, then overall points won/lost, then player rating. A full tie keeps table order.

Column reference

What each column means

ColumnMeaning
PLMatches played (completed, including walkovers/retirements).
W / D / LMatches won / drawn / lost. Draws don't occur in table tennis, so this column stays at 0.
PF–PA (or GM) Points For–Points Against: total points scored minus conceded across every game played. GM is just an older column label for this exact same number — some pages call it PF–PA, others call it GM, but it's the identical stat either way.
GW / GLGames (sets) won / lost in the group. Used for mini-league and overall game-ratio tie-breaks.
PTSTotal points from Rule 1 above. Tournaments created after this update use 2 per win, 1 per played loss, and 0 for a walkover, retirement, or default loss. Earlier tournaments give 1 point for every completed loss.
Ties

How 2-way, 3-way, and bigger ties are resolved

Start with points. Two tied players use head-to-head. Three or more use a mini-table of games (then points) among only those players, shrinking the tied group until everyone is separated.

Two-way tie

The winner of their head-to-head match ranks higher. If they never played (or the match is still incomplete), fall through to points among them, then overall games, overall points, then rating.

Three-way (or bigger) tie

Re-rank using games won/lost from matches among only those tied players. If some separate and two remain tied, use head-to-head. If a smaller group of three or more is still tied, recompute the mini-table among just them. Then points among them, then overall games/points/rating.

If players are still level after rating too, it's a genuine tie — the app keeps their existing table order instead of guessing.
Worked examples

Same rules, real numbers

Example — two-way tie

Eric and Emile both finish 2 wins–1 loss = 5 points each (tied on Rule 1). Eric beat Emile head-to-head.

PlayerPTSH2H
Eric5Beat Emile
Emile5Lost to Eric

Rule 2 (head-to-head) puts Eric above Emile — even if Emile has a better overall points scored−conceded total.

Example — three-way tie

Alice, Bob, and Carol all finish on the same points. Mini-league games among only those three:

PlayerPTSGames among tied (W–L)
Alice55–4
Carol55–5
Bob54–5

Order by games among the tied players: Alice 1st, Carol 2nd, Bob 3rd. Results against anyone outside the tie are ignored for this step.

Good to know

Special cases

  • Withdrawn players are excluded from the standings table entirely, but matches already played against them still count for their opponents.
  • Walkovers and retirements count as a completed, decided match — they award points (and any sets/points recorded for a retirement) just like a fully played match. Walkovers typically add a match win with no game credit.
  • Unplayed matches (not yet scored) don't count toward any player's stats — standings only reflect completed results.
  • This exact same ranking order is used everywhere group placement matters — the Groups → Standings tab, the Matches grid "Pos" column, and knockout bracket seeding from group results.
FAQ

Table tennis group standings questions

How are table tennis group standings ranked?

In order: points (2 for a win, 1 for a loss); if exactly two are tied, head-to-head winner; if three or more are tied, games won/lost among those players only; then points won/lost among them; then overall games, overall points, then rating.

How does a two-way tie get resolved?

The winner of their head-to-head match ranks higher. If they have not played (or the match is incomplete), compare points among them, then overall games, overall points, then rating.

How does a three-way (or bigger) tie get resolved?

Build a mini-table using only matches among the tied players and rank by games won/lost. If that splits some off but leaves two still tied, use head-to-head. If a smaller group of three or more remains, recompute the mini-table among just them. Then points among them, then overall games/points/rating.

What happens if players are tied on every rule, including rating?

It is a genuine tie and the app keeps the players in their existing table order rather than guessing.

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